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August 31, 2014
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August 31, 2014
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28 IGDA working on offering resources for harassed devs
image The International Game Developers Association responds to our questions about its stance on the recent spate of online harassment that has been afflicting developers and other industry members.
  Blizzard taps pro Hearthstone player to join its design team
image Competitive Hearthstone player Ryan Masterton announced this week that he is joining Blizzard's ranks as an associate designer who will be "looking out for the interests of the player."
9 Don't Miss: Valve's design process for creating Half-Life
image Valve engineer Ken Birdwell walks us through the "cabal" procedures that helped turn the company's initial, less than impressive version of Half-Life into a groundbreaking success
  Video: #1ReasonToBe inspires European devs at GDC Europe 2014
image GDC Europe 2014 saw the triumphant European debut of one of the most popular GDC sessions: the #1ReasonToBe panel, a raucous celebration and exploration of gender and alternative voices in games.
  Get a job: Sucker Punch seeks a Lead Mission Designer
image The house that built InFamous: Second Son is looking to hire an experienced mission designer to take a lead role alongside the team in Sucker Punch's Bellevue, WA studio.
  Struggling for independence
image "How to stay independent despite being part of the commercial landscape is the big challenge. Itís a technical, social, legal as well as intellectual challenge."
  190 Nintendo Europe workers are losing their jobs to outsourcing
image NOE confirms termination of 190 contract workers in addition to the 120 full-time employees who are losing their jobs as the company moves its headquarters and begins outsourcing QA & localization.
10 Constraining the design space of possibility
image "I have always defended 'laser-focused' game design that keeps only what is absolutely needed and cuts off any 'unnecessary' parts... but Iíve been exploring a more balanced approach."
  Konami veteran Dave Cox leaves company after 17 years
image Dave Cox, a Konami veteran of 17 years, has decided to leave the company to "explore new opportunities."
  How I teach game design: Games and rules
image NYU's Eric Zimmerman: A rules-centric approach is a very dry and restrictive way of looking at game design. Itís a formal approach to game design (more on that below). But itís often incredibly useful."
3 Nintendo pushing amiibo figurines alongside Smash Bros. launch
image Nintendo has revealed more details about its upcoming amiibo figurines, with a big push for the brand planned alongside the launch of the new Super Smash Bros.
55 Nintendo reveals the New Nintendo 3DS
image As part of a Japanese Nintendo Direct today, Nintendo revealed the New Nintendo 3DS -- a new version of its 3DS hardware that comes with a second stick built in, and new shoulder buttons.
  Parodying Final Fantasy in a game jam: Rude Bear RPG
image "I already knew I was going to do an JRPG going in, because this is the seventh Rude Bear, and there was no way RBVII wasnít going to be a Final Fantasy parody."
13 Australian consumer rights group sues Valve over refund policy
image The Australian Competition and Consumer Commission, an independent authority put together by the Australian government to protect consumer rights, is suing Valve over its Steam refund policy.
  Rovio CEO Mikael Hed stepping down after 5 years
image After more than five years at the helm, Rovio founder Mikael Hed is stepping down from his CEO position, and will instead oversee animation and movie operations at the company.
  Blog: 'Making it' in a small, regional game industry
image "A couple of mediocre YouTube videos got me a job in the middleware industry. I'm not making games, but I'm helping others make games and making tons of contacts in the industry in the process."
3 Dynamic 2D character lighting
image Double Fine programmer Oliver Franzke writes about the technique used in Broken Age to "integrate Shay into (the beautiful) world" with character lighting.
7 Wii U eShop audience is 93 percent male, 18-plus
image According to new stats released by the company at Unity's Unite event in Seattle, Nintendo's audience for download games isn't as young as you might expect.
  IGDA issues statement condemning harassment
image The International Game Developers Association responds to events where developers and other industry members have been "the subject of harassment and 'doxxing' attacks."
6 When Company of Heroes vets build the next Age of Empires...
image When Smoking Gun Interactive was offered the chance to pitch a mobile Age of Empires to Microsoft, the studio didn't need to be asked twice.
  Get a job: Cryptic Studios is hiring Software Engineers
image The house that built Neverwinter is looking for programmers to join their Los Gatos, CA-based studio and work on massively multiplayer online games.
3 Video: Miegakure dev offers perspective on designing 4D movement
image A new promotional video for Marc Ten Bosch's 4D puzzler Miegakure seeks to explain how the game implements four-dimensional movement as a puzzle-solving mechanic.
136 Don't Miss: Let's retire the word 'gamer' Exclusive
image "The word 'gamer' is regressive. It accepts the portrait of us painted by the mainstream news media, and every time I hear it or read it it actually makes me feel a little sick."
3 Tackling GDC and Gamescom on an indie budget
image "If you play your cards right, you can showcase your game almost non-stop even without a booth, get a lot of valuable contacts and make new friends."
197 'Gamers' don't have to be your audience. 'Gamers' are over. Exclusive
image 'Game culture' as we know it is kind of embarrassing -- itís not even culture. Itís buying things, spackling over memes and in-jokes repeatedly, and itís getting mad on the internet.

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31 A Guide to Ending "Gamers"
by Devin Wilson
Devin Wilson offers 18 weird tricks to bring about the end of "gamers". Conservative hatemongers...
4 What does $100 buy in Battlefield 4?
by Ethan Levy
Following the introduction of several IAP elements in Battlefield 4 over the past few months, I...
  Struggling for Independence
by Martin Pichlmair
Indies are not as independent as the name suggests. Instead, they struggle for autonomy every day.
10 Constraining The Space of Possibility
by Mark Venturelli
Game design is primarily choice design. How many choices do you want to present your players with?
2 The Short & Skinny of Buy/Sell Agreements
by Jonathan Sparks
Buy/Sell agreements are a very simple and important aspect of business. Every legal entity that is...

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arrowPress Releases
August 31, 2014
PR Newswire
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Games Press
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Zvky Design Studio
Zvky Design Studio Zvky Design Studio is an young entertainment design firm specializing in concept art and other art production services. Our artists have worked on many AAA title games from top studios.
ADIA Entertainment Ltd.
ADIA Entertainment Ltd. Adia Digital Art is one of China's biggest digital art production companies, and one of the main go-to outsource solutions in Asia for game developers world-wide.
08 Studios - Premeire Game Development Services
08 Studios - Premeire Game Development Services Zero 8 Studios is a US based game and art production company founded by veterans from the video game and film industries. Contact us today! info@zero8studios.com
Clean Cuts Music & Sound Design
Clean Cuts Music & Sound Design Clean Cuts is an award winning audio facility with over 25 years of experience in original music composition, custom sound design, audio implementation, and voice over casting. We have 14 audio suites, 16 sound designers, and staff 3 full-time composers.
SomaTone Interactive Inc.
SomaTone Interactive Inc. SomaTone Interactive (STi) is the leading provider of premium music, sound design, voice-over, and audio integration services for gaming and interactive entertainment companies. With over 1000 games to our credit over our 10 year history, including top s
Technicolor Game Services
Technicolor Game Services
AXION STUDIOS Ltd.
AXION STUDIOS Ltd. We are located in Hong Kong and providing the best Digital Art with guaranteed quality services for the game industry around the world.

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Follow Your Dreams!...Or Maybe Don't.
image Defender's Quest developer Lars Doucet encourages game developers to take a close look at how their dreams line up with reality before committing to a career shift.
Game Career Guide Salary Survey 2014
image In the annual Game Career Guide for 2014, you'll find the results of Gamasutra's most recent industry-wide salary survey, which offers useful learnings to indie and AAA developers alike.
Download the 2014 Game Career Guide Now!
image Looking to advance your career in the video game industry? The free annual Game Career Guide for 2014 is now available!
Annual Game Career Guide
The annual Game Career Guide 2014 is now available. Whether you are a newbie in the industry or an expert, the GCGís exclusive industry content is a great tool for those who wish to plan their profession in the game industry.

[View GameCareerGuide.com]